Hirez of Spock by CatBones of ACiD
The computer art underground dug Star Wars, but that wasn't their only fandom! Carrying on from the survey of public domain textmode art of Star Trek, we proceed with ... further works on that theme from the artscene elites! No longer constrained to screens of a mere 25 lines length and more deeply concerned with the admixtures of colours possible with the F1-F4 two-tone "shading" characters, here at least they were finally free to really open up and go where no one had gone before!
OK, ok, to go where one man had gone before -- this picture, ostensibly by Mustang of Liquid, bears an eerie similarity to one of Noel Gamboa's illustrations in the previous post. In case it helps you to refresh your memory:
OK, so he airbrushed away the hand, bedazzled his alluring eyes, and drew the back of Spock's head (to say nothing of that solid gold original logo!), but the telltale signs remain -- the beauty mark over the eyebrow, the squiggle in the ear, the dip under the nose. In the scene, this is what was referred to as "ripping", and sadly, Mustang probably got away with it since March of 1994... until now! (His whole empire, crumbling away.) But in any event, these all serve to prove the same point: the socially shunned misfits in the digital underground identified most strongly with the outsider member of the Enterprise's crew, Science Officer Mister Spock. Even before last year's death of his actor Leonard Nimoy, he was far and away the most popular (practically the sole!) Star Trek subject for the underground artscene. D-Vibe, if you would please strike up the band:
Edit: I located one more "Vulcan hand" ANSI and, despite belonging to the earlier Public Domain ANSI art tradition, opted to throw it in here where everyone else was drawing the shape also. "Spock's Adventure" by Michael Arnett: the Brunching Shuttlecocks' "Geek Hierarchy" chart, Haquisaq of that nifty computer art group I ran (and run again at present) called Mistigris drew a ... small but dense and complicated tableau, to serve the objectives of the weekly computer art improv competition known as the Blender (which, ahem, I have also revived), where participants were challenged to "blend" three disparate subjects into a unified whole under a strict time limit. On this occasion (which likely resulted in further such works potentially relevant to today's discussion, if only then-contest organizer Warpus hadn't gone AWOL without releasing the entries for this particular installment of the contest -- fie, Warpus! From Hell's heart I stab at thee!) the words to use included "starship", "walrus" and "industrial". Here Haquisaq has concocted a desperate pretense to merge the three elements into one indisputably Trek-y scene -- but hey, if Starfleet now has Klingons and androids under its umbrella, why not walrus-men? Perhaps they are capable of being elevated beyond the barbarism of the Tusken Raiders of Star Wars. (Or was that the place to make an Aqualish joke? OK, the moment has probably passed.)
┈☆┈┈┈☆┈┈— @tw1tt3rart (@tw1tt3rart) February 28, 2015
It is worth noting, to establish just how impeccable Haquisaq's Trekker credentials are, that he has composed pop music in Klingon.so much difficulty with relatively simpler 2D likenesses 5 months later in March of 1997. But it was released into the artscene, so here it is: a cautionary tale but a nice likeness. you can research on your own time, it's getting late here 8)
Showing I can't figure out how to quit while I'm ahead, here's a '90s piece of Trek hirez by Inferno from my own artgroup, Mistigris, I'd forgotten all about: